Your Constitution score is 20 while you wear these gloves. This amulet is used to control a Shield Guardian. This small pearl can turn a 10-mile-radius area into night. This armor is a repurposed leather golem. May 29, 2022. You can consume the magic of this manual to increase your Wisdom score by 2. While this cloaks hood is up, you have a swimming speed of 60 feet and can breathe underwater. Quick Search: You can use Command + F (Mac) or Ctrl + F (PC) to quickly search this page for specific items. This hat allows you to cast Disguise Self at will. Some artificers act as support classes for the party while others blast their way into and out of trouble. However, the real benefit is gaining a +2 to attack and damage rolls with those weapons. It gives you a +2 bonus to your spell save DC, and you can cast Ottos Irresistible Dance once per day. It can also be used as a reaction to give a structure immunity to damage it would take. An infernal tack can be used to command a nightmare, a powerful undead horse creature. Thassa, goddess of the oceans on Theros, bestows her trident upon mortals if she needs someone to carry out her will far from her domain. These boots give you a flying speed equal to your walking speed but only 4 hours at a time. It can also be used to conjure a harmless swarm of insects that heavily obscure an area. A magical earring with charges that can be used to cast the Message spell. A worshipper of Heliod who wields this may unlock many abilities by wielding this artifact. This tattoo gives you 120-feet darkvision and advantage on stealth checks. This belt bestows several dwarven benefits upon the wearer, such as improved constitution, healthy beard growth, and poison resistance. You can use this bowl to summon a water elemental as if you had cast Conjure Elementals. This shield gives you an additional +2 AC bonus against ranged attacks. These boots give you a flying speed equal to your walking speed. You can hold one end of this rope and speak its command word to force it to entangle and restrain a creature. Verminshroud is a cloak that can be used to polymorph into a giant rat, giant wasp, or giant scorpion. Magic Items This is in its own separate part as magic items aren't always a part of every campaign. This headband sets your Intelligence score to 19. When you fall while wearing this ring, you descend 60 feet each turn and take no damage from falling. Naturally, items that are good and do not require attunement will be given greater consideration. Regardless of how you build your character, it is entirely up to the DM which magic items you come across. This cloak gives you a +1 bonus to your AC and saving throws. This wand has 7 charges. The ythryn mythallar is a powerful object that draws on the magic of the Weave. If an item requires an action to activate, that . This +3 sentient greatsword devours souls. This potion gives you 10 temporary hit points and the effects of the Bless spell for 1 hour. When you cast a spell that regains hit points, this allows you to add 1d4 to the total. This makes it hard to even land a hit before digging into your large pool of hit points. It also allows you to cast Dominate Monster by expending charges. The bearer of this shield can use a bonus action to change the expression of the face carved on the front of it. This staff can be used to cast Cone of Cold, Fog Cloud, Ice Storm, or Wall of Ice. 301 - 350. It also deals an additional 1d8 radiant when it hits undead. While wearing this ring you regain 1d6 hit points every 10 minutes. Additionally, if you roll a 20 on a save and the spell is 7th level or lower, you ignore the effects and instead turn the spell back on its caster. Moreover, once a day when you spend hit dice to heal yourself, you can regain 5 sorcery points. Additionally, you can use it to blind flying creatures as a reaction when they make an attack against you. Additionally, you can use the ruidium in it to gain several benefits that last 1 minute. Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. The tokens magic is expended after a single use. No need to multiclass into fighter to get Action Surge when you can blast people eight times every round (after 17th level). The Blackstaff is a Staff of Power with several other properties, such as the ability to steal spell slots from creatures when you hit them with a melee attack. A horn that can only be heard by a single target. A prosthetic eye that can replace a lost or removed eye. Additionally, you can increase the number of spell slot levels regained by Arcane Recovery by 1. These wands provide a boost to your spell attack rolls and allow you to ignore half cover when making a spell attack. This ring allows you to cast Dominate Monster on an earth elemental and confers several other benefits upon you. Barbarians already have high mobility. As a reaction, you can make a melee attack against any creature in your reach that damages you. Now, not only do enemies need to locate you, they attack with disadvantage while you wear this cloak. This flail counts as a holy symbol, deals extra radiant damage, and can even produce incense that allows you and your allies to regain hit points. These boots give you a flying speed equal to your walking speed. My character has the lowest Hit Points in our party, who are all level 10 (I mean he is even lower than the Artificer of the party I am a Fighter)(My CON is 15) so I was wondering if there was any magic items that increase max Hit Points. This wand shoots globs that can restrain creatures for up to an hour. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score, Warning: a given book can only be used once a century. You can also search for items that directly increase your HP or HP/level. It also has a wide variety of abilities that are activated by using up its power cells. It also lets you make a reaction attack when you are hit with melee attacks. But he also plans to kill . What does and doesn't count as "mitigating" a time oracle's curse? For clerics who are focused on spellcasting and healing, the Staff of Healing lets you keep the whole party alive without sacrificing spell slots that could be used to inflict wounds. Even if you increase your AC, this cloak remains one of the best ways to protect yourself. These weapons absorb the energy of a dragons breath weapon and deal damage of its type with their various abilities. You can use a bonus action to create an illusory effect both on this clothing and one that rises off of it, such as ruffling grass and floating butterflies. while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. While this orb is on your person, your wisdom score increases by 2, you gain 60 feet of darkvision, and you have advantage on perception checks to discover hidden doors and paths. It gives you access to the most druidy spells, including Animal Friendship, Speak with Animals, and Awaken. This shield gives an additional +3 bonus to AC on top of the normal +2 bonus a shield would offer. While the initial attack only deals 1d6 damage, a failed DC15 Constitution saving throw deals another 3d6 poison damage. This device gives you a +1 bonus on Wisdom-saving throws and the ability to cast a number of spells. This mace deals an extra 2d6 radiant damage to fiends and undead. While they vary in rarity and power, its important to know what your class or character lacks and which magic items can fill in the gaps. RELATED: D&D: 15 Common Magical Items Your Party Will Thank You For. A creature can pluck and eat the berry as an action. These instruments were once the rewards for completing your study at one of the colleges of the bards. This functions as a Mace of Disruption. This tattoo gives you resistance to a specified damage type. 1 Answer Sorted by: 13 Magic items that grant a +1 to saving throws (among other benefits) include: Cloak of Protection (uncommon) Luck Blade (legendary) Ring of Protection (rare) Robe of Stars (very rare) Rod of Alertness (very rare) Stone of Good Luck (uncommon) In addition, it allows you to cast any one druid or wizard spell without a spell slot each day. Trinket : Rage Rage Caster level: 5 Charges: 3 (3/day) 3 Charges (Recharged/Day:3) Constitution -2 Constitution -2: This item makes the wearer less healthy, granting -2 Constitution. This robe gives you resistance to cold damage and makes you consistently comfortable, as if enjoying a nice summer day. This magic item comes from GGtR. You gain a bonus to your spell attack rolls and spell save DC according to its rarity. Another name for the Apparatus of Kwalish. It protects its wearer from detection, aging, cold damage, and many conditions. These gloves let you use a free hand to reduce the amount of damage of an incoming projectile. The spirit inside this lantern will stabilize you if youre knocked unconscious, and you can use it to cast Mage Hand. This potion makes you invisible for 1 hour. It emits dim light and can be used to determine distances when dropped more than 5 feet. This amulet can be used to either cast Plane Shift or teleport to a random plane of existence. Is the rarity of dental sounds explained by babies not immediately having teeth? A follower of Erebos that wields this will have many benefits bestowed upon them for their piety. Its most basic ability is casting Faerie Fire, a . These goggles, which can only be worn by a creature with the mark of finding, allow you to add a d4 to insight checks and give you the ability to determine the last creature who touched any object. This potion gives you resistance to all damage for 1 minute. In the hands of a mind flayer, this magic whip deals an extra 2d4 psychic damage on a hit and imposes disadvantage on Wisdom, Intelligence, and Charisma saving throws for a minute. This allows someone with a Mark of Storm to control the elemental inside of an airship. Some subclasses give you martial prowess, making magic weapons an option as well. Just remember to revert your snake back into a staff before it gets to 0 HP or the staff is destroyed. It can also be used to teleport to a specific location locked into its memory. A staff that can be used to create a wide variety of bird calls. It can also be used to help you resist being paralayzed, restrained, or grappled. This is particularly powerful when in the hands of a College of Glamour bard. This piece of amethyst can be used to manipulate gravity in several ways. A more specific name for a feather token. You can even use this to polymorph into a bat. Possibly the most efficient way to do it would be to put a single level into either druid or a class . If you miss on three attack rolls in a row, it will end your attunement with it. This small packet of dust corrodes any nonmagical ferrous metals in a 10-foot cube. These boots allow you to cast Levitate on yourself at will. This pipe, which blows bubbles instead of smoke, can be used to cast Fog Cloud or Misty Step and can even summon a steam mephit. The haversack has three interdimensional spaces for storing a great amount of objects. Dragon masks provide a number of benefits, such as resistance to the damage type associated with the dragons color, the ability to speak and understand Draconic, and a once-a-day legendary resistance. You can speak this cloaks command word to turn it into a pair of bat or bird wings and gain a flying speed of 60 feet for one hour. This +2 war pick is infused with a spark of Ogremoch, Prince of Evil Earth. Similar to the Insignia of Claws, this tattoo gives you a +1 to attack and damage rolls of your unarmed strikes and natural weapons, also making your unarmed strikes magical. When you throw the statue at the ground, it becomes a living version of whatever beast was depicted. Of course the constitution saving throw is a type of saving throw. Very useful for creating toolkits. Ioun Stone of Fortitude (very rare) DMG p 176 increases your Con score by 2, so would give you 1 extra hp per level. This type gives you a +1 to damage when you cast a spell that deals force damage. This stone contains the blood of a creature and can be used to find any creature that shares blood with it, such as a blood relative. Along with the normal benefits of a crystal ball, this can be used to cast Suggestion. The smoke from this pipe can be used to form any creature of your choice before losing shape after a few seconds. This armor provides a +2 to AC. However, it is also a cursed axe that gives you a chance of going berserk and attacking the closest creature to you everytime you take damage. All of this works in Wild Shape form, fixing the maneuverability problems you might run into as a Large beast. It provides a bonus to AC (up to +3), can be used to cast Invisibility, and can be used to end several conditions on yourself, among many other abilities. When the notches are aligned, this orb gongs loudly until its notches are unaligned. This necklace is made up of a number of different beads, each of which can cast a different healing spell. This spellbook has a series of divination spells in it when you find it. Paladins already have a great AC. Most games of D&D never reach this level, so its important to look for strong items for every tier. This potion gives you the reduce effect of Enlarge/Reduce for 1d4 hours. With a 1 lvl dip into Divine Soul Sorcerer you get: Favored by the Gods Starting at 1st level, divine power guards your destiny. A spellbook that cant be damaged by fire or immersion in water. These legendary gloves come from the Candlekeep Mysteries book and have two incredible effects. If you cant get your hands on the Cloak of Elvenkind or if you want to make sure all senses are suppressed, these boots grant you advantage on stealth checks to move silently. This ring functions the same as the Cloak of Protection, giving you a +1 to your AC and saving throws. This staff grants a +3 to attack and damage rolls made with it and has ten charges. DESCRIPTION This belt's golden buckle depicts a bear's head. This +3 spear is blessed with the power of the sun. This ring allows you to cast Dominate Monster on an air elemental and confers several other benefits upon you. The Rhythm-Makers Drum gives you one of the most powerful boons a bard could ask for: a bonus to your spell save DC. This potion puts you under the effects of Gaseous Form for 1 hour. A magical candle that cannot be extinguished by water. Your entire party cannot be surprised and are woken up if asleep when combat begins. A chest that prevents food and other perishable items stored in it from decaying or aging. This ring allows you to cast Dominate Monster on a water elemental and confers several other benefits upon you. These shackles prevent a creature from any form of extradimensional travel. This cloak gives you advantage on stealth checks and gives you a flying speed while in dim light or darkness. You can also use this shield to take the damage that another creature within 5 feet of you would take. This potion transforms you into a pool of water for 10 minutes. It has many properties but most notably can be used to summon hundreds of undead to its wielders service. Not only that, but you have resistance against one pre-set damage type. This sorcerers spellcasting focus can be used to teleport after metamagic has been used. However, there are still options that are clearly exceptional: The head of this staff can transform into a poisonous snakehead, and the staff can be used as a melee weapon. Once you use this feature, you can't use it again until you finish a short or long rest. This +1 magic quarterstaff also provides a +1 to spell attack rolls. This small glass sphere can produce either the Light or Daylight spells. While this looks like a luckstone, its actually a cursed stone that gives you a -2 to ability checks and saving throws. You can consume the magic of this manual to increase your Dexterity score by 2. This potion lets you breathe fire (one target 30 ft range, DC 13 Dex save, 4d6 fire damage, half damage on a successful save) three times over the course of the next hour. It is a sentient weapon that values leadership and decisive action and allows its user to activate several breath weapons, one each for the five heads of the dragon goddess. This robe gives you a base AC of 15 + your dexterity modifier if you arent wearing armor, advantage on saving throws against all spells and magical effects, and increases your spell save DC and spell attack bonus by 2. This armor turns critical hits into normal hits, making a frontline artificer a much better tank despite the d8 hit die. The class' main gimmicks revolve around having the right tool at the right time, capable of creating temporary magic items and imbuing mundane items with magical effects through the use of Artificer Infusions.. RELATED: Dungeons & Dragons: The Artificer Specialists, Ranked Wisps of harmless, odorless smoke come off of this armor while it is worn. When you hit them, they take an additional 3d6 piercing damage. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. This staff can be used to cast Cure Wounds, Lesser Restoration, or Mass Cure Wounds. It transforms an attuned creature that it deems worthy into a heavenly, near-perfect version of themselves. This robe is covered in eyes, allowing you to see in all directions. The claws make your natural weapons magicala feature normally reserved for Circle of the Moon druids at 6th-level. This book has an affinity for necromancy magic. Besides giving a +3 bonus to attack and damage rolls (which is to be expected from a legendary weapon) this sentient bad boy has numerous abilities. This crook was created to be a protection from evil, but it was cursed by the witch Iggwilv when she rediscovered it. This ring gives you resistance to a damage type. Speak with animals. An orb that allows the user to know which direction north is so long as they are on the material plane. You must be wearing a Belt of Giant Strength and Gauntlets of Ogre Power to wield this weapon. This small cube of brimstone keeps the surrounding 15 feet at a constant 95 degrees Fahrenheit. It has no effect on you if your Constitution is already 19 or higher without it. You can use this bowl to summon a fire elemental as if you had cast Conjure Elementals. A magic textbook that allows you to make improved arcana and nature checks. It can only be attuned to a human. You can also transfer this rune to either a weapon or a piece of armor to transfer its powers. The all-rounder warrior whos competent at swinging a sword and slinging spellsand Its D&D night, and the party just found a dagger. You might be tempted to summon creatures ahead of time so that you arent wasting time in combat, but this is a great boon to use when combat begins. If you expect to be disarming a lot of traps, unlocking a lot of doors, and picking a lot of pockets, these gloves are for you. 192 . Trying to hit an AC20 with disadvantage is going to be challenging. A single-use magical item that can be rubbed to give the user a swimming speed equal to their walking speed for one hour. This opal has a fire rune on it that you can use to manipulate fire in several ways. You can use this ring to turn yourself invisible. 2015-11-02 In 5e, characters can only have three magic items attuned at a time (DMG pg 138). You can use this pearl to regain a spell slot, although slots of 4th and higher come back as 3rd-level spell slots. An orb with several notches that can be rotated on its body. This item appears to be a rod until you speak its command word, spawning a radiant warhammer of pure sunlight to appear. Each charge expended deals an extra 1d6 force damage on a hit. This potion ends the Polymorph effects of a thessaltoxin. Combine this with Expertise in Perception, and you will almost always go first in combat and always see whats ahead. The creature makes a Charisma saving throw; on a failure, they take 3d6 psychic damage and are frightened of you. Also, did I mention that theyre invisible? This druid staff provides a +2 bonus to all attacks made with it and can be used to cast a wide variety of spells. This helm also allows you to know the location of any celestials or fiends within 30 feet of you. Sadly, the only way to get access to these is to cast them on yourself, or grab an item. ; DR Damage Reduction 5/-: Reduces all physical damage by 5. This +3 weapon has six buttons that allow it to transform and activate several different abilities, such as becoming a Flame Tongue or a battering ram with a +10 bonus on Strength checks made to break through barriers. A spongy, gelatinous bead that dissolves on the tongue and provides as much nourishment as one days rations. Quick Search: You can use Command + F (Mac) or Ctrl + F (PC) to quickly search this page for specific items. This cloak gives you a +1 to your AC and saving throws. This is the publishing company behind D&D and Magic: The Gathering. Additionally, it can be transformed into a tree. Wands, rods, and staves cut from trees infused with extraplanar energy. Would Marx consider salary workers to be members of the proleteriat? An insane glabrezu named Ragazuu lives inside of this jagged dagger. This holy symbol, which can be attached to armor or a shield, can let you use your reaction to turn critical hits into normal hits. The small statue of a shark comes to life and attacks any Tiny sea-dwelling creature that comes within 1-inch of it, dealing 1 piercing damage. The best answers are voted up and rise to the top, Not the answer you're looking for? This wreath of golden thorns and gems representing the might of Tiamat is used to dominate the will of beasts, dragons, and monstrosities through the casting of Dominate Monster. Go first in combat and always see whats ahead abilities that are good magic items that increase constitution 5e do not require will... This druid staff provides a +1 to spell attack rolls in a row it! Heard by a single use attack with disadvantage while you are hit with melee attacks a bat attuned to weapon! You will almost magic items that increase constitution 5e go first in combat and always see whats.. 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